I'm not a Monster: Wanna Live

I'm not a Monster: Wanna Live

Have you ever felt curious about Huggy Wuggy history before becoming so vengeful in an abandoned toy factory? Let's find out and save our beloved friend.

Based on a theory about Poppy Animation, this game tells you a story about the adventure of a girl to rescue her childhood toy - Huggy Wuggy. You will play the role of that girl and complete all the tricky level games.

At the beginning of the chapter, Huggy is seen contained within a glass case. Huggy Wuggy just needs your hug. He is not a monster. Try to give him your warm hand and bring him alive.

I'm not a Monster: Wanna Live Gameplay Guide

I'm Not A Monster - HOW TO PLAY
Follow the guideline to open Huggy's case.
Use your brain IQ to identify the rule.
Take advantage of the GrabPack magic backpack during Poppy Playtime.
Use Blue Hand and Red Hand to hack electrical circuits or grab anything from afar.

Standout Features

GAME FEATURES
Puzzle games for brain training
Suspenseful gameplay and thrilling quests
Mind-bending and twisted puzzles
Intuitive controls
Amazing graphics and sound effects

What attributes are tagged for this game?

The attributes used to classify this game are: 2d.

Is the game appropriate for a children's age group?

No, I'm not a Monster: Wanna Live does not cater to kids.

Did the developers use a specific platform like Cocos or Defold?

The framework supporting the graphics and interactivity in this game is WebGL.

What gender is this game designed for?

The game has a particular Male & Female demographic.

How is this game categorized?

This game's category is defined as Puzzle.

Is this game accessible on mobile devices?

I'm not a Monster: Wanna Live is designed to work on mobile platforms like iOS and Android.

What age group is this game most suitable for?

The game is intended for the Kids, Teens age group.

Is there any blood in the gameplay or visuals?

Yes, I'm not a Monster: Wanna Live involves blood in some way.

Does the game contain any disturbing or harmful content?

Yes, I'm not a Monster: Wanna Live includes inhumane or cruel behaviors.

Who handled the development and design of this game?

The person or company responsible for creating this game is Bin Studio.
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